Game Development

Recently I paid for the game maker studio subscription. And for me it worked out pretty good for simple games. I have not done anything serious and good in terms of the game output. But in near future I may consider...
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I think this is one of the coolest engine out there. And it seems to be supporting android and consoles too. Unlike paid engines. Here you have plenty of tutorials and the forums which you can use to get some help...
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I have been using the GDevelop for making games and also creating small demos for the game. And the thing about the games made out of the gdevelop is that you can export it to the HTML5 and also to the android. So...
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gaming physics tend to be heard with no air resistance and gravity so if you can imagine a ragdoll acting weird well taht might be the problem with it so anythips let me know :)
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soon i am going to make a game in unreal engine currently studying about it if you have any ideas or concept that i could iplement my game feel free to post here
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